First impressions: Battlefield Hardline

Written By Unknown on Minggu, 22 Juni 2014 | 21.43

The Battlefield series from DICE and Electronic Arts (EA) has been consistently delivering simulated warfare on the multiplayer front, starting with Battlefield 3, a game that redefined the genre with massive 64-player battlefields. While Battlefield 4 had its problems, it still brought epic real time 'Levelution' events, where dams broke and entire buildings fell, changing the battlefield in the middle of the multiplayer match.

Now with Battlefield Hardline, the good old fight between cops and robbers is about to break out again. We went hands-on with the new multiplayer demo released during E3, and here are our impressions.

Battlefield Hardline is being made by another studio — Visceral, working closely with DICE, as well as using DICE's own revolutionary FrostBite 3 engine, which renders realistic destruction of environments.

This is not only a demo but also a close beta testing of the game. So expect lots of things to be unfinished, and in our demo we saw that most graphics were a bit rough. On first look, Battlefield Hardline is a slick game, with catchy music reminiscent of cop shows like The Wire, The Shield, Law and Order, CSI and the usual suspects that appear on local cable.

Firing up the demo launches you into the Downtown Los Angeles level shown at EA's press conference at E3 2014. The first game mode we tried was the fast-paced Heist, featuring cops and robbers, as the stage is setup with a news reporter letting you know the situation. As a cop, you have to take down the thieves before they pull off the heist and make away with the loot. The controls were decent, characterized by familiar weapons and realistic weapon physics that are hallmark of the Battlefield series. However, sprinting was a bit sluggish.

Initially, it took quite a bit of matches and deaths to figure out what was going on. The waypoints change pretty fast and you have to intercept the robbers at point A before they make the heist and then prevent them from escaping to point B. Multiple paths can be taken and you can drive a variety of vehicles, from police cars to small tanks, helicopters and from armoured cars to bikes.

Game modes aren't explained very well and you could get caught up in the confusion. However, once you get into the heist of things, you will start to enjoy Hardline.

The other game mode, Blood Money, is as unique as it is tough. You have to cross over to enemy territory and take cash out of their vaults to deposit it into your vault as well as prevent enemies from entering your vault and stealing your money. This is a fantastic game mode that keeps you on the edge of your seat as you run through buildings, offices and parking lots with loaded bags of cash with cops (or robbers) hot on your heels.

Both games are intensely team-focussed. So if you're doing a good job and your team is running every which way, like chickens with their heads cut off, then you have no hope of winning. Unlike other Battlefield games, you have to be focussed on your objectives first, killing is only for what gets in your way.

Levelution makes an appearance in this map too, as a rogue crane somehow crashes into the side of a building, sending it falling on you in piles of brick and rending metal. This is a bit of a yawn moment for veteran Battlefield 4 players who have had to run away from a massive battleship crashing into an island in the Paracel Storm map.

You get to choose from four cop/robber types, all of them variants of the usual four Support, Recon, Assault and Engineer types in Battlefield. Also, unlike in Battlefield 3 and 4, you don't just unlock weapons with XP. In Hardline you have to earn money and then buy guns and their unlocks, which is good, because you can just buy weapons you're used to and upgrade them.

All in all, Battlefield Hardline is a good game. While not as groundbreaking as Battlefield 3, it's still a fun experience to play along with friends. Also, it is a very cool take on the cops-and-robbers genre. Watch out for a review of the game as soon as it's out.

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